

The two mechanics introduce many intricacies to the game. These two items make Tribes: Ascend and the Tribes series so distinct. Reading through the controls section, you should have noticed two very peculiar tools at your disposal: the Ski button, and the Jetpack button. Whilst this may seem silly at first, this allows the player to quickly react to base threats, or simply return to base. Hold the Middle Mouse Button to rotate the camera while in third person view. X toggles your camera between first person and third person. Z will toss the enemy flag if you have it within your possession. The scroll wheel on your mouse controls the zoom level. Shift will scope in your vision to where you are currently looking, not all weapons may fire while scoped. O will toggle the identifications for the location of all your teams assets.

(Note: Taking a repair tool will replace your currently active weapon with the repair tool-stand on an Inventory Station to get your original weapon back.)

Q switches your active weapon between your primary and your secondary. The next section will talk more about these two mechanics and how they define the Tribes series. By default you must hold the button down to keep your skis active, but this may be changed to a toggle in the setting menu. Right Mouse Button (RMB) activates your jetpack while the button is being pressed. Left Mouse Button (LMB) fires the current weapon you have equipped. Note: Inverted option is available in the settings menu, and set to default when piloting a Shrike. Moving your Mouse will rotate the direction you are facing. S will move you in the opposite direction.

To move in the direction that you are currently facing, press W.
